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This version of the Digital Media Design program will no longer be accepting new students effective Fall 2020.

Please visit the new Digital Media Design Certificate program webpage for the revised first year program. Information regarding the new second year Diploma will be posted at a later date. 

Admission Requirements

Your Academic History
If your academic history includes any of the following, please visit My Education for important information: post-secondary studies at an institution other than Red River College; Modified (M), English as an Additional Language (E), or GED high school courses; or home schooling.


Upload Through Your Future Student Account (preferred method)

  • Scan your document(s) and save the file. Ensure you keep your original documents as the College may request to see them at any time.
  • Go to www.rrc.ca/apply and log in.
  • Click on your application, then Supplemental Items & Documents.

If you do not have a Future Student Account or require assistance, please contact our Student Service Centre at 204-632-2327.

Mail or In-Person: Student Service Centre Click here for address and hours of service

E-mail: register@rrc.ca

Fax: 204-697-0584

Internationally Educated Applicants - visit www.rrc.ca/credentials for credential assessment information.

Submission of required documentation indicating proof of completion of admission requirements is due within 30 days of applying unless otherwise noted in the program's admission requirements.

This is a special selection program. Your portfolio will be evaluated and assigned a score that reflects your potential for success in the program. If your portfolio score is within acceptable range you will be invited to attend a mandatory information session. If your portfolio score does not fall within the acceptable range, your application will be cancelled.

Offers of admittance will be made to qualified applicants based on portfolio scores in descending order until all available seats are filled. This means not all applicants whose portfolios scores fall within acceptable range and who attended the mandatory information session will be offered a seat.

Applicants not offered a seat may reapply for a future intake by submitting a new application, application fee, and new portfolio based on the portfolio specifications for that application year.

Annual application deadline: February 28

Regular Admission Requirements

  1. Grade 12
    • Submit proof of graduation from or enrolment in Grade 12, including one credit in each of the following courses:
      • Grade 12 English
      • Grade 12 Math
    • If you provide proof of enrolment at time of application, your official final grades must be submitted by July 15 for fall enrolment or by the deadline specified in your admission letter
    • If you are required to complete an English language assessment, do not submit your transcripts until requested to do so.  See English Language Requirements (ELRs) for more information.
  2. English Language Requirements (ELRs)
    • Have you successfully completed the equivalent of three years of full-time secondary (high school) education in Canada, the United States, or an ELR exempt country where English was the language of instruction? To view a list of ELR exempt countries click here.
      • If yes, you appear to meet English language requirements. Submit your transcripts for verification purposes.
      • If no, you are required to submit proof of meeting an English language requirements option.  If you choose to complete an English language assessment, review this program's approved assessments and required levels.
      • If you completed all of your education in Canada, the United States, or an ELR exempt country in English but did not complete three years of high school, submit your transcripts for review.
  3. Portfolio of Art Work
    • Submit a specified portfolio of art work
    • Simply put, this is basically a homework assignment. You will be asked to do a series of specific tasks (including drawing, designing, and writing).
    • Every year, the portfolio tasks are different from the year before. The portfolio instructions are released in December each year, and will be available online in early December at https://www.rrc.ca/creativearts/dmd/
    • This item is not due within 30 days of applying and will be requested by the College at a later date
  4. Mandatory Information Session
    • Applicants successfully meeting requirements 1 through 3 will be invited to attend a mandatory information session in June
    • This item is not due within 30 days of applying and will be requested by the College at a later date

Mature Student Admission Requirements
If you are 19 years of age or older and have been out of high school for a minimum of one year at time of application, and you do not meet the regular admission requirements, you may apply under the Mature Student admission requirements.

  1. Academic Requirement
    • High school graduation is not required, but you must have successfully completed or be enrolled in:
      • One credit in each of the following courses:
        • Grade 12 English
        • Grade 12 Math
      • RRC's Introduction to Business program (this program is no longer offered by the College)
    • If you provide proof of enrolment at time of application, your official final grades must be submitted by July 15 for fall enrolment or by the deadline specified in your admission letter
    • If you are required to complete an English language assessment, do not submit your transcripts until requested to do so.  See English Language Requirements (ELRs) for more information.
  2. Meet Regular Admission Requirements 2 through 4

English Language Assessments

English Language AssessmentMinimum Required Levels
L - Listening, S - Speaking, R - Reading, W - WritingLSRW
AEPUCE (Academic English Program of University and College Entrance )
Requirement: Submission of a parchment (certificate) indicating successful completion of the AEPUCE program, including language levels achieved if available.
CAEL and CAEL Online (Canadian Academic English Language)
CLB (LINC) (Canadian Language Benchmark - Language Instruction for Newcomers to Canada)
Canadian Citizens: LINC programs are not available.
CanTEST (Canadian Test of English for Scholars and Trainees)
RRC Institutional or Official CanTEST accepted EXCEPT for the Medical Laboratory Sciences (MLS) program. The MLS program requires the Official CanTEST (the RRC Institutional CanTEST will not be accepted).
Duolingo (Duolingo English Test)


There are no minimum required levels for L,S,R,W.

Due to closures related to COVID-19, RRC is temporarily allowing applicants to provide Duolingo English Test results to meet RRC's English language requirements.

Red River College will accept Duolingo assessments up to June 30, 2021. Beginning July 1, 2021 we will no longer accept Duolingo assessments to meet English language requirements.

Applicants who meet the English Language Requirement through Duolingo will be invited to a 30-minute online meeting with a college representative. The purpose of the meeting is to discuss college supports to enhance student experience and contribute to the students' academic success.

IELTS - Academic (International English Language Testing System)
LSI (Language Studies International)
PTE - Academic Online Assessment (Pearson Test of English)
TOEFL-iBT (Test of English as a Foreign Language - internet Based Test)
To meet the needs of students who are unable to take the TOEFL iBT® test at a test center due to public health concerns, ETS is temporarily offering the TOEFL iBT Special Home Edition test in selected areas.

Who Should Enrol?

You should have a demonstrated artistic talent and an aptitude for graphic design. While an understanding of computer software is an asset, we're looking for artistic skills over technical skills. You must also be able to work as part of a team and handle the pressures of the competitive world of the new media design industry. Finally, excellent communication skills will help you in this program and in the industry as well. In fact, in a poll of industry employers, effective communication skills were seen as one of the most important skill sets to gain successful employment.

Locations, Dates and Fees

Costs (estimates only; subject to change)

Program/Student Fees
Year 1
Year 2
Books and Supplies
Year 1
Year 2
Other Fees
Year 2
Program/Student Fees (International)
Year 1
Year 2
1N/A - Please see new program page.
2N/A - Please see new program page.
3Includes estimate of $200 for a 1080p monitor, $100 for Software plug-ins and $100 for Web Domain and Space.
4N/A - Please see new program page.

Students may apply for financial assistance through the Manitoba Student Aid program. For general information on applying please call 204-945-6321 or 1-800-204-1685, or visit their website at www.manitobastudentaid.ca, which also includes an online application. For detailed information, please visit one of the RRC Student Service Centres or call 204-632-2327. Applicants requiring financial assistance should complete their student loan applications well in advance of the class start date.

Red River College is a participating institution in the HigherEdPoints program. Through this program, students are able to convert Aeroplan® Miles and TD Points into funds to help cover their tuition. Family members and friends can also contribute to a student’s education by converting their loyalty points - anyone can donate their points to an individual student.

Visit the HigherEdPoints website for more information about the program and/or to set up an account to convert your points.

Program Outline

Year 1 – Term 1

In term one, students take the following foundation courses:

  • Information Architecture
  • Introduction to DMD
  • Introduction to Animation
  • Video and Audio Production 1
  • Web Development 1
  • Communications
  • Basics of Form
  • Principles of Drawing
  • Weekly Guest Speaker Seminar
Year 1 – Term 2

In term two, students take the following courses:
  • Web Scripting
  • Animation 2
  • Web Usability
  • Video and Audio Production 2
  • Web Development 2
  • Communications 2
  • Graphic Design 1
  • History of Graphic Design
  • Principles of Drawing 2
Year 2 – Term 3

In term three, all students must take the following courses:
  • Studio Project
  • Photography
  • Graphic Design 2
  • Typography
  • Communications 3
In term three, students must choose one of the following electives:
  • Advanced Web Development 1
  • 3D Computer Graphics
  • Video and Motion Graphics
In term three, students must also choose one of the following electives:
  • 3D Artistry 1
  • Interactive Media 1
  • Video 1
In term three, students must also choose one of the following electives:
  • Audio Artistry
  • Introduction to Video Game Design
  • Web Development 3
Year 2 – Term 4

In term four, students must take the following courses:
  • Visual Exploration
  • Visual Techniques
  • Exit Portfolio
  • Freelance Business Management
  • DMD Work Placement
In term four, students must choose one of the following electives:
  • Advanced Web Development 2
  • Advanced 3D Computer Graphics
  • Advanced Video and Motion Graphics
In term four, students must also choose one of the following electives:
  • 3D Artistry 2
  • Interactive Media 2
  • Video 2
In term four, students must also choose one of the following electives:
  • 360 Video and Immersive Filmmaking
  • Video Game Design 2
  • Web Development 4

    Courses and Descriptions

    (Click the course name to view the description of the course)
    Recognition of Prior Learning (RPL)
    In addition to Transfer of Credit from a recognized post secondary institution, other RPL processes are available for RPL courses. Click here for more information. For courses with no RPL, please check www.rrc.ca/rpl for additional contact information.
    COMP-1244Introduction to Video Game Design
    More Information

    Students will be introduced to working in a professional video game engine with a focus on learning the user interface and key tools. They will also learn how to prepare 3D assets and add them to the game engine.

    COMP-1978Advanced Web Development 1
    More Information

    This course will cover front-end design, design theory, storyboard design, sustainability, designing for interactive documents, designing responsive documents / mobile design, user experience (UX). In addition, instruction will be given in data access through browser side scripting. And finally, students will be introduced to content management systems. Instruction will be given with HTML5, CSS3, JavaScript, jQuery, PHP, and WordPress (CMS)

    COMP-2026Advanced Web Development 2
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    In this course students will examine rich internet applications that take advantage of current web and interactive technologies. Students will consider the platforms that are relevant to the development and deployment of rich applications. Using skills developed in earlier courses, students will create application prototypes and combine data, scripts, and interface elements into working applications that may be run in web browsers, kiosks, or in mobile or other devices. Technologies that will be explored include JavaScript and jQuery, XML, RSS and podcasts, HTML and CSS.

    COMP-2244Video Game Design 2
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    Students will continue to explore and learn more advanced techniques within the game engine software. Students will work towards completing their own game assets.

    COMP-27713D Computer Graphics
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    Building on the skills learned last year, in this class students will continue to learn the fundamentals of using 3D software for content creation. Lectures and assignments will examine topics covering 3D production pipelines and workflows.

    COMP-29813D Artistry 1
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    This course focuses on the basics of 3D sculpting using Pixologic Zbrush. Students are introduced to 3D sculpting techniques and workflows. Lectures will cover the application of these tools in the film, television and game industries.

    COMP-29933D Artistry 2
    More Information

    In this class students will continue to learn the fundamentals of 3D sculpting with ZBrush. Building off of their foundation from term 1, students will expand on pre-existing techniques and principals.

    COMP-3906Advanced 3D Computer Graphics
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    In this class students will continue to learn the fundamentals of animation using Maya. Character animation techniques will be explored. Using Maya and setting up objects for animation will also be explored. The objective of this course is to give students further knowledge of the fundamentals of animation and how they apply to 3D computer graphics work.

    DMMT-1089Information Architecture
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    This course is an introduction to Information Architecture. The main focus of Information Architecture is on the process of organizing information, and building easy to use web sites. Students will be familiarized with basic content management and site mapping techniques.

    DMMT-1091Intro to Digital Media Design
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    Students will learn time management skills and develop a positive, professional attitude for working in an industry associated with tight deadlines and high levels of stress. Students will be introduced to some of the technology used by new media designers, including Adobe Photoshop and will be introduced to its application in web, video, and 3d workflows. DSLR photography will be also explored and Photoshop will be used for image manipulation. In addition, students will learn oral communication skills, including the art of making a presentation.

    DMMT-1095Introduction to Animation
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    In this class students will learn the fundamentals of 3D computer graphics with the use of Maya. From learning to navigate around the program interface and project organization, to the basics of polygon modeling and animation principles, this course will cover all the 3D basic tools.

    DMMT-1142Studio Project 1
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    This course allows students to develop projects that simulate the demands of real-life work situations within contexts of their own choosing. These projects could include large websites, video productions, motion graphics sequences, or other projects that showcase skills developed within the Digital Media Design (DMD) program. Students will work primarily in an independent fashion, but with guidance of a DMD staff mentor, will present their completed work at the end of the course

    DMMT-1149Video & Audio Production 1
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    This course will teach students the basics in video and audio production.  Emphasis will be on editing techniques using linear and non-linear systems.  Students will also learn to shoot with a DSLR cameras.  Different audio and lighting techniques will also be introduced.  An overview of various video and sound formats will be presented.

    DMMT-1154Interactive Media 1
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    This course exposes students to the field of interactive media. Upon completion of this course, students will be able to identify different types of interactive media, appreciate its diversity, and create a prototype of an interaction design.

    DMMT-1620Web Development 1
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    This course introduces students to Web Markup. Basic CSS and HTML5 markup will be taught. Students will become familiar with markup standards, and validation.

    More Information

    Photography will introduce DMD students to the mechanics and inner workings of a DSLR system, and how to operate a DSLR in full manual mode. Students will become familiar with shutter speed, f-stop, iso, white balance and how these settings affect a photo. Lighting will also be explored, from on camera speed lights to studio lighting systems. Students will explore self promotion through social media. Students will learn to incorporate photography as part of a larger, cohesive design. Group discussion and constructive criticism will also be an important aspect of the photography course.

    DMMT-1629Web Scripting
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    This course will provide students with a foundation in web scripting with a focus on client-side scripting. Students will explore the use of JavaScript for web page interactivity such as forms validation, user feedback, and interface enhancement. Students will also examine the application of advanced scripting tools such as jQuery for building dynamic web interfaces.

    DMMT-1662Communications 1
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    Being an effective communicator is an important skill in any industry. For design professionals it is especially critical. In a recent poll of the local new media industry, the ability to effectively communicate was listed as one of the most important factors they are looking for when hiring. This course will focus on teaching basic business communication skills that are crucial in the new media industry, including scriptwriting and development, interpersonal communication skills and individual and group presentation skills.

    DMMT-2021Animation 2
    More Information

    In this class students will continue learning the fundamentals of 3D computer graphics with the use of Maya. With a focus on project organization, to the basics of polygon modeling and animation principals, and camera setup with in 3D space.

    DMMT-2057Visual Explorations
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    In this course, students will learn the fundamentals of marketing and promoting both new media properties, as well as their own skills to the general public.  Topics such a search engine optimization, harmonizing online and offline marketing campaigns and building brand awareness will be covered.  Students will also learn how to effectively market themselves and their skills via traditional as well as digital media.

    DMMT-2071Graphic Design 2
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    This course continues the studies of visual design principals begun in the Graphic Design 1 course. The main areas of focus will be the application of those skills to screen-based projects (website design, motion graphics, mobile apps, and video production). Emphasis will be placed on using these skills to develop with clarify of purposes and with a high degree of usability and functionality.

    DMMT-2090Web Usability
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    Expanding on the knowledge gained during Information Architecture, this course will introduce students to interface design. Students will learn to tie the information architecture to a web page layout. Students will be introduced to web site usability concepts, wireframing, and usability testing.

    DMMT-2104Visual Techniques
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    Visual Techniques will allow students to take their graphic design and typographic knowledge and skills, and apply them to new media platforms including web and mobile interfaces. Using a contemporary typographic approach, students will work on pushing both their creative and technical skills to new heights.

    DMMT-2144Exit Portfolio
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    The purpose of this course is to prepare students to look for work after graduation, present their work in job interviews, client meetings, or other professional situations after graduation. Students prepare a résumé and professional portfolio made up of work that they completed while in the program as well as personal work created outside of school, if appropriate. Students present their online portfolio and current résumé to an examining panel. Students will be evaluated on the quality and variety of work presented, craftsmanship, accuracy and technical knowledge, communication and presentation skills, and general professionalism. The panel will provide feedback to students at the end of their presentation to help them refine their portfolio and presentation skills.

    More Information

    Typography will introduce DMD students to the individual characteristics of typefaces as they relate to Graphic Design and general web applications.  Students will become familiar with specific typeface classifications and will learn to apply typographic principles to design problems in general.

    DMMT-2150Video & Audio Production 2
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    This course will teach students advanced skills in video and audio production.  Emphasis will be placed on editing techniques using non-linear software.  Students will continue to develop shooting techniques using a DSLR video camera.  The types of different audio production techniques will also be reinforced.  Students will also develop a basic understanding of Adobe After Effects as used in the video editing process including the importing and exporting of video clips from Premiere Pro.  They will also learn the basics of video manipulation and special effects generation.  Information on dealing with clients and preparing budgets for video work will also addressed.  The need for adaptability in broadcasting will be discussed in relation to the changing nature of both the industry and the roles of the people working therein.

    DMMT-2155Interactive Media 2
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    This course will continue to augment the skills of DMD students and broaden their approach to problem-solving by allowing them to experiment visually and critically in ways they might not have previously envisioned. Students will continue to experiment with unique solutions to novel projects in design and illustration as well as engage in critical/media analysis and visual literacy sessions that will help broaden their vocabulary in the areas of problem-solving and visual communication.

    DMMT-2621Web Development 2
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    The Web Development 2 course expands on the knowledge gained during Web Development 1. Advance web page layout, and advanced CSS techniques are the focus of this course.

    DMMT-2663Communications 2
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    Building on the skills students learned in Communications 1, students will continue to practice the key communication skills that are needed for the new media and design industries. Students will begin to use their technical and design skills to make pitches and presentations. The goal of this course is to get students feeling more comfortable with basic business communication skills, and also to investigate which new media technologies can be used to best communicate different ideas.

    DMMT-3029Communications 3
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    Building on concepts and skills introduced in Communications 1 and 2, this course will seek to instill in students the knowledge and skills necessary to being an effective and ethical communicator in the professional digital media design industry by looking at theory and conducting exercises and assignments that further develop skills in: representing or “branding” yourself for career development, improving personal networking and conversational skills, handling difficult and pressure filled meetings and conversations, and effectively and persuasively presenting work to clients, employers and others.

    DMMT-3622Web Development 3
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    Building on the topics covered in Web Development 1 and 2, this course exposes students to web site development using current web standards. Students will learn the principles of separating the display of a page from its content using Cascading Style Sheets (CSS). Students will explore the basics of XML and its relationship to XHTML. Additional topics will include browser compatibility issues and workarounds. The importance of strong aesthetic, graphic, and user-based designs will be stressed throughout.

    DMMT-3623Web Development 4
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    In this final section of Web Development, students will learn how to use content management systems to create easy to update web sites. Also, students will start exploring web development for display outside of the traditional web browser. Students will learn how to work with different web-enabled devices and web content and also work with the various technologies available to effectively deliver content to such devices.

    GRAD-1026Basics of Form
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    Basics of Form is a study of the elements of design. Students will develop an understanding of point, line, plane and texture in imagery and page composition. Spatial relations in visual design will be investigated. This course serves as a foundation for the studies of both Graphic and Interactive design that occur further into the Digital Media Design program.

    GRAD-1069Graphic Design 1
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    This course expands upon the design foundations explored in the Basics of Form course. Graphic Design is an introduction to visual design using tonal relationships and colour. Emphasis is placed on the understanding of colour theory, colour mixing, and the application of colour to visual statements. Other areas of study will include creative web typography, grid development, and content-lead design principals.

    GRAD-1081History of Graphic Design
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    This course explores the evolution of visual art forms and graphic communication from prehistoric times through the ancient civilizations of the Middle East and the Mediterranean, to the Medieval and Renaissance periods in Europe.  The course will also explore the recent impact of modern technology on both traditional and commercial art styles.

    GRAD-1123Principles of Drawing
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    Principals of Drawing is an introductory course in life drawing skills.  Students will concentrate on revisualizing (learning how to examine the world around them) and developing basic rendering skills.  Students will become acquainted with drawing media and support surfaces, develop and awareness of structure in natural and man-made forms, apply basic drawing techniques, render the structure of the human subject and study basic perspective.

    GRAD-2122Principles of Drawing 2
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    Principles of Drawing 2 is a continuation of basic drawing problems for first year students of Digital Media Design.  In this term, students will study human anatomy and be introduced to figure drawing for models. In order to prepare students more fully for their work in the Animation 2 class, human anatomy studies will also include references to the human body in motion. In the latter part of the semester, students will begin to develop a more expressive approach to life drawing and illustration and will work with colour and mixed media, applying their drawing skills to rendering and illustration problems presented by the instructor.  Finally in this term, students will be encouraged to develop more personalized and interpretive drawings.

    MGMT-3009Freelance Business Management
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    In this course, you will be introduced to the business of earning a living as a freelancer. You will learn about the freelance “lifestyle” and work ethic; setting up and managing a home-based business; creating a business plan; marketing yourself; basic record keeping; taxes; professional organizations for freelancers; government and community resources for freelancers; and strategies for surviving without a regular paycheque.

    MUME-2091Video and Motion Graphics
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    In Video and Motion Graphics, students will develop the ability to design and build professional motion graphics using Adobe After Effects and Cinema 4D. You will develop the ability to properly import graphics into After Effects from Photoshop, Illustrator, Premiere Pro, and Cinema 4D. You will further develop the videography skills you learned last year and develop the ability to use photography techniques to shoot and edit using DSLR cameras. A key part of this course is using time management skills to maximize efficiency when given time to work in class.

    MUME-2100Audio Artistry
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    Students will learn how to properly mix, master and record audio for professional video applications such as films, documentaries and motion graphics.

    MUME-2101360 Video and Immersive Filmmaking
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    Students will learn how to shoot and edit 360 films. In addition, students will learn how to add graphics within a game engine to make an interactive and immersive 360 film.

    MUME-2809Video 1
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    Building on what students learned in the first year, students will further develop the ability to shoot, edit, and use audio to create professional video. Particular emphasis will be placed on storytelling and how to effectively gather and use B- roll footage. You will also develop interview skills and learn how to prepare for and execute a strong interview for maximum storytelling impact. Please note that in-class assignments are a major part of this course. 

    MUME-3013Advanced Video and Motion Graphics
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    As second year students in Advanced Video and Motion Graphics, you will further the skills you learned last term. We will focus on learning more in Cinema 4D and Adobe After Effects. This class will also test your teamwork and project management skills – as well as your design, storytelling, and compositing skills. This class will also try to help you with the transition from school to a work environment.

    MUME-3123Video 2
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    This course will focus on the documentary production, along with the role of the corporate video producer. Through in-class hands-on workshops, students will learn how to shoot in a “cinema verite” style and explore various techniques used to produce a video documentary. We will also study and examine numerous documentaries and related examples to help illustrate what makes a good story, and how documentaries are produced. Students will also get hands-on experience using the television studio and will produce a short “live” program.

    More Information

    This is a weekly guest lecture from someone in the Digital Media Design industry. Each week, people working in 3D, video, motion graphics, web and app design and development, UX/UI, and illustration and design talk to the students about what it’s like at their job. At the end of each lecture, students get the chance to ask questions to the speaker.

    SEMR-9562DMD Work Placement
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    Students will go on a full-time, three-week work placement in the industry. There are no other classes or homework during this time, as students are put to work in a real world environment. Students can choose from many types of new media work places, including studios that specialize in video game development, graphic design, web and mobile, video and motion graphics, or VFX and compositing. The unpaid placement has proven to be of great benefit both terms of networking and discovering what type of work place is right for each student.

    Computer/Laptop Requirements

    The use of laptop computers is an integral part of this program. It will enhance your learning and competitiveness in the job market. This universal-access approach to learning is a shared one between students and the College. 

    Do not purchase a laptop until you have been accepted and registered in the program. Laptop specifications will be provided with letters of acceptance. You will have on-campus access to e-mail, College networks, and the Internet.

    Off-campus access to the Internet is the responsibility of the student.

    Students will also be required to have a DSLR camera. Specifications regarding the DSLR camera, as well as other required supplies and equipment, will be provided once you are accepted into the program.

    Please refer to https://www.rrc.ca/studentcomputing for further information on Computer Requirements for Students.

    Recent Changes

    This program was formerly named Digital MultiMedia Technology.


    In Year Two, you will select one of Web Design, 3D Animation, or Video and Motion Graphics as a major. You will continue to take classes in a variety of areas including photography, web, graphic design, and typography. Note: a major elective may not be offered with fewer than 10 students enrolled. 

    Recognition of Prior Learning

    Recognition of Prior Learning (RPL) is a process which documents and compares an individual's prior learning gained from prior education, work and life experiences and personal study to the learning outcomes in College courses/programs. For more information, please visit www.rrc.ca/rpl.


    DMD has an articulation agreement with the Arts and Technology Centre (ATC). After completing their New Media Design program, if you are accepted into the DMD program, you will be given credit for the Web Development 1 course. After completing ATC's New Media Design program you will still have to apply for DMD and submit a portfolio.

    Graduate Employment Report

    Red River College surveys its graduates on an annual basis to collect data related to the graduates’ employment status, salary, occupation and skill use. In addition, graduates are asked to indicate their level of satisfaction regarding the education they received at Red River College.

    Visit www.rrc.ca/numbers/reports/graduate-satisfaction for graduate satisfaction and employment reports.

    Employment Potential

    The program provides graduates with the skills required to obtain entry-level positions in a broad spectrum of new media jobs. Graduates of this program may work in a variety of roles, including:

    • Web designers and developers
    • App and UX designers 
    • Video shooters and editors
    • Motion graphic designers
    • 3D animators, texture artists, matte painters, and lighting, rigging, or modelling specialists
    • Graphic designers

    It is very common that grads would find work doing a combination of the above jobs. The strength of the DMD program is it teaches a variety of skills, which is what Manitoba employers usually are looking for.

    Contact Information

    For general information about this program or how to apply, contact Enrolment Services at 204-632-2327.

    For detailed program information, contact:

    Chris Brower
    E-mail: cbrower@rrc.ca

    How to Apply

    For information on how to apply to this program, follow the link below.


    Student Evaluation of Program

    Every year Red River College surveys students, in all full-time programs, to learn more about their college experience. The questionnaire includes questions about students’ experiences with College programs, facilities, and services offered.

    Visit www.rrc.ca/numbers/reports/student-evaluation-of-program for student evaluation of program reports.

    College Support Services

    Red River College is committed to student success and provides valuable support services to assist in helping students make the most of their time at RRC.

    Visit www.rrc.ca/supports for more information.

    Academic Advising Service
    Our academic advising service can provide information about our full-time programs, explain program admission requirements, and help you select the right program to meet your career and academic goals. We can also connect you with helpful people, resources, and supports.
    Page produced on 2021-05-09 02:05:46
    Red River College endeavours to provide the most current version of all program and course information on this website. Please be advised that classes may be scheduled between 8:00 a.m. and 10:00 p.m. The College reserves the right to modify or cancel any course, program, process, or procedure without notice or prejudice. Fees may change without notice.